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AI Insights · Timothy · April 2024

Top 5 Roguelike Games on iOS in Lithuania Q1 2024

Explore the performance of the top 5 roguelike games on iOS in Lithuania during Q1 2024, highlighting trends in downloads, revenue, and active users.

Top 5 Roguelike Games on iOS in Lithuania Q1 2024

During the first quarter of 2024, the top 5 roguelike games on iOS in Lithuania showcased varying performance trends in terms of weekly downloads, revenue, and active users. Here, we delve into the specifics of each game based on data from Sensor Tower.

Hero Wars: Alliance experienced fluctuating weekly revenue, peaking at around $2.2K in the final week of January. Weekly downloads saw a significant drop at the beginning of the quarter, starting at 434 and declining to 69 by mid-January, before recovering to 181 by the end of March. Active users decreased from 650 at the start of January to 367 by mid-January, then stabilized around 475-492 towards the end of March.

Top Heroes showed a positive trend in weekly revenue, which increased from $83 in late January to $495 by the end of February, though it tapered off to $338 by the end of March. Downloads peaked at 411 in early March after starting at 170 in late January. Active users also saw a significant rise, starting at 126 and peaking at 574 in early March, before settling at 328 by the end of the quarter.

Epic War:Aim and Throw had a notable rise in weekly revenue, reaching a high of $288 in mid-February from a modest $20 in early January. Downloads fluctuated, peaking at 307 in mid-February and ending at 228 in late March. Active users showed a strong upward trend, starting at 10 in mid-January and reaching 671 by the end of March.

Titan War demonstrated a mixed performance. Revenue saw a peak of $211 in mid-January but generally trended downwards, ending at $68 in the final week of March. Downloads started strong at 1134 in late January but dwindled to 12 by the end of March. Active users, however, remained relatively stable, peaking at 1026 in late January and maintaining around 844 by the end of March.

Level Devil - NOT A Troll Game showed a gradual increase in weekly revenue, starting from $0 and reaching $29 by mid-March. Downloads saw a significant rise, peaking at 285 in early March from just 3 in mid-February. Active users increased steadily, starting at 41 in mid-February and reaching 226 by the end of March.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024